enum SagaResolution
How an operator closes a stuck saga by hand: Compensated (the compensations were done outside, the saga counts as failed) or Completed (the work was finished by hand).
Example:
@error data Boom { m: str }
service Bank {
@public @idempotent rpc hold(n: u64) -> u64
@public @idempotent rpc unhold(n: u64) -> () | Boom
@public @idempotent rpc refuse(n: u64) -> u64 | Boom
}
impl Bank {
rpc hold(n) => n
rpc unhold(n) { fail Boom{ m: "bank is down" } }
rpc refuse(n) { fail Boom{ m: "no" } }
}
// the second step fails and its compensation never succeeds: the saga becomes stuck
saga pay(n: u64) -> u64 {
Bank.hold(n) undo h => Bank.unhold(h)
-> Bank.refuse(n)
}
fn main() io, net, time, db {
let _ = pay(9)
for s in std.saga.list(.Stuck) {
print("{std.saga.resolve(s.id, .Compensated)}")
}
print("{std.saga.list(.Stuck).len()}")
}Вывод
true 0
pub(api) enum SagaResolutionС версии. 1.0.0-beta
Варианты
Compensated | The compensations were done by hand: the saga counts as failed. |
Completed | The work was finished by hand: the saga counts as done. |
Определено в: std/saga/saga.oxl:224